Friday, November 28, 2008

Brightness and Color Illusion

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In this illusion, created by Edward Adelson at MIT, squares A and B are the same shade of gray. (If you don't believe it, print it out and then cut out the two squares and place them side by side.) This illusion occurs because our brain does not directly perceive the true colors and brightness of objects in the world, but instead compares the color and brightness of a given item with others in its vicinity. For instance, the same gray square will look lighter when surrounded by black than when it is surrounded by white. Another example: when you read printed text on a page under indoor lighting, the amount of light reflected by the white space on the page is lower than the amount of light that would be reflected by the black letters in direct sunlight. Your brain doesn't really care about actual light levels, though, and instead interprets the letters as black because they remain darker than the rest of the page, no matter the lighting conditions. In other words, every newspaper is also a visual illusion!

Illusory Motion

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Some stationary patterns generate the illusory perception of motion. The illusory effect is usually stronger if you move your eyes around the figure. For instance, in this illusion, invented by the scientist Akiyoshi Kitaoka, the "snakes" appear to rotate. But nothing is really moving, other than your eyes! If you hold your gaze steady on one of the black dots on the center of each "snake," the motion will slow down or even stop. Because holding the eyes still stops the illusory motion, we speculate that eye movements are required to see it. Vision scientists have shown that illusory motion activates brain areas that are similar to those activated by real motion.

Shape Distortion Illusion

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This illusion is known as the Café Wall illusion, and it was first discovered by Richard Gregory's laboratory in a café in Bristol, in the U.K. The black and white tiles are perfectly straight, but look tilted. It is a shape distortion illusion: an object will appear to take on shapes that are different from its actual shape. Like brightness and color illusions, shape distortion effects are also produced by the interaction between the actual shape of the object and the shapes of nearby figures. For the brain, perception is very often dependent on context.

Christmas Lights

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The Christmas Lights illusion, by visual illusion artist Gianni A. Sarcone, is also based on Leviant's Enigma. Notice the appearance of a flowing motion along the green-yellow stripes.

Friday, May 9, 2008

Differential Equations

MIT 18.03 Differential Equations, Spring 2006

View the complete course: http://ocw.mit.edu/18-03S06
View all the videos of the course (youtube): Differential Equations
Massachusetts Institute Of Technology
License: Creative Commons BY-NC-SA
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More courses at http://ocw.mit.edu

Other Resources:
http://www.ocwconsortium.org/
http://www.core.org.cn/
MIT's Playlists.

Linear Algebra

MIT 18.06 Linear Algebra, Spring 2005

View the complete course: http://ocw.mit.edu/18-06S05
View all the videos of the course (youtube): Linear Algebra
Massachusetts Institute Of Technology
License: Creative Commons BY-NC-SA
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More courses at http://ocw.mit.edu

Other Resources:
http://www.ocwconsortium.org/
http://www.core.org.cn/
MIT's Playlists.

Thursday, May 1, 2008

TED Physics

The Large Hadron Collider at CERN


The Universe on a String


What is our Place in The Cosmos?

Saturday, April 26, 2008

Classical Mechanics

MIT 8.01 Physics I: Classical Mechanics, Fall 1999

View the complete course: http://ocw.mit.edu/8-01F99
View all the videos of the course (youtube): Classical Mechanics
Massachusetts Institute Of Technology
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More courses at http://ocw.mit.edu

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http://www.ocwconsortium.org/
http://www.core.org.cn/
MIT's Playlists.

Electricity and Magnetism

MIT 8.02 Physics II: Electricity and Magnetism, Spring 2002

View the complete course: http://ocw.mit.edu/8-02S02
View all the videos of the course (youtube): Electricity and Magnetism
Massachusetts Institute Of Technology
License: Creative Commons BY-NC-SA
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More courses at http://ocw.mit.edu

Other Resources:
http://www.ocwconsortium.org/
http://www.core.org.cn/
MIT's Playlists.

Vibrations and Waves

MIT 8.03 Physics III: Vibrations and Waves, Fall 2004

View the complete course: http://ocw.mit.edu/8-03F04
View all the videos of the course (youtube): Vibrations and Waves
Massachusetts Institute Of Technology
License: Creative Commons BY-NC-SA
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More courses at http://ocw.mit.edu

Other Resources:
http://www.ocwconsortium.org/
http://www.core.org.cn/
MIT's Playlists.

Rubik's Cube

How to Solve the Rubik's Cube
The Rubik's Cube

Step 0 -- Notation

Before we get started, we must work out a method for describing the various moves that will be made. There are six faces, with the following notations:

  • + Upper, or top face = U
  • + Down, or bottom face = D
  • + Left face = L
  • + Right face = R
  • + Front face = F
  • + Back face = B

We can turn each face either clockwise or counter-clockwise, with respect to the center (i.e. a move that may be clockwise to you, when looking at the cube, may not be clockwise for that face, in relation to the middle of the cube). The names for the different kind of moves (I'll use the U face as an example) are:

  • + A 90-degree turn clockwise on a face is denoted by U.
  • + A 90-degree turn counter-clockwise on a face is denoted by U' ("U prime") (Also note this is the same as U, done three times).
  • + A 180-degree turn either clockwise or counter-clockwise on a face, is denoted by U2 ("U squared") and is the same as two clockwise turns, or two counter-clockwise turns.

We can refer to individual pieces by a two-letter (for edges) or three-letter (for corners) combination. For example, the piece in the upper right front corner is called URF, and the edge piece to the down and left of the cube is called DL. Also, these notations refer to the piece that is in that place at that time, not the piece that should go there.

Clockwise and counter-clockwise are also used to describe orientations of corner pieces. For the URF piece, for example, rotating it clockwise would result in the U side of the piece on the R face, the R side on the F face, and the F side on the U face. Similarly, for a counter-clockwise rotation, the U side of the piece would end up on the F face, the F side on the R face and the R side on the U face.

Also, note that during any sequence of moves the position of the center pieces with respect to one another is unchanged.

Step 1 -- Do the first face

I was thinking of omitting this step; if you've come so far as to seek help for doing the Rubik's cube, then you've probably been able to do one side. But I've included the details in for completeness.


The first step involves choosing a color, and getting all the pieces of that color to form a complete face. These must also be in the correct relative location.

First, we will do the edges. Let's say we pick white as the side to complete first (many people choose white as it is the easiest color to pick out). Turn the cube so that the white center piece is on the U face. Note that the centers are attached, so that they are always in the same position with respect to one another, unlike a cube of even degree (i.e. 2 x 2 x 2 or 4 x 4 x 4).

First, we put the edge pieces (those with 2 colors) in the right place. There are several possibilities. Note that when moving pieces around you should have the piece that you are working on the F face.

  • + White/Other color (OC) piece is on the D face. Rotate the D face so that it is directly underneath the place where it needs to go (on the U face). If the white side of the piece is on the D face, apply F2, and it will be correct. If the white side of the piece is not on the D face, apply D R F' R'.
  • + White/OC piece is on the center slice (i.e. middle portion of the cube) . Apply F or F' to get the piece on the D face, and then perform above moves.
  • + White/OC piece is in correct position, but incorrectly rotated. Apply F2 and do the above moves as necessary.

Second, we do the corners. There are six main possibilities for each of the four corner pieces:

  • + Corner piece in correct place. Do nothing.
  • + Corner piece is in the correct place, but incorrectly rotated, so that the piece needs rotating clockwise. Hold the cube so that this piece is in the URF location, and apply F D F' D' F D F'.
  • + Corner piece is in the correct place, but incorrectly rotated, so that the piece needs rotating counter-clockwise. Hold the cube so that this piece is in the URF location, and apply R' D' R D R' D' R.
  • + Corner piece on D face. Rotate D face so that the corner piece you want to move into position is directly underneath its intended location. If the corner piece has white (or whatever color you chose) on the bottom, and the destination of the piece is URF (i.e. the upper right hand corner on the front of the cube), apply R' D2 R D R' D' R.
  • + Corner piece on D face, and white side of the corner is on the left hand side, assuming that the piece is going to the URF location. Apply F D F'.
  • + Corner piece on D face, and white side of the corner is on the right hand side, assuming that the piece is going to the URF location. Apply R' D' R.

You should be finished the white face by now. This step is fairly intuitive, so it shouldn't have been too much of a problem.

Step 2 -- Do the middle layer edge pieces

Okay, so the U face is done...Now we have to get the edge pieces of the middle layer in place, that is the FR, FL, BR, BL pieces.


There are four possibilities:

  • + Edge piece is in the correct place and oriented correctly -- do nothing.
  • + Edge piece is in correct place, but oriented incorrectly. In this case, you have to replace it with another piece temporarily. Choose an edge piece that is on the D face, and move it to the position of the aforementioned edge piece using the move described in the following list item.
  • + Edge piece is in an incorrect place in the middle layer. In most cases, you can just skip this edge piece for now, as it will move to the D face when you put the correct edge piece in that place. If you have two edge pieces in the middle layer that are in each other's correct places, then you will need to break the cycle by replacing one of those edge pieces with one of the D face edge pieces.
  • + Edge piece is on the D face. This is good. Let's say you want to move the yellow-red edge piece into place on the middle layer. (Your cube may not have yellow and red as adjacent pieces, so you may have to substitute different colors). Check which side of the yellow-red piece is actually on the D face. Say yellow is on the D face. Rotate the D face so that the yellow-red piece is opposite from the yellow center. (If the yellow center is on the F face, then the yellow-red piece is the DB piece, got it?). Now, hold the cube so that white is the U face, and the yellow center is on the F face. Which side of the yellow-red piece is the red face on? If the red center is on the L face, then apply F' D' F D L D L'. If the red center is on the R face, then apply F D F' D' R' D' R. One way to think about this move, if you're trying to memorize it, is that you are removing the corner piece on the U side right above the edge piece you're trying to replace, and then putting it back in from the other direction, with the side effect of moving the edge piece into the correct place.

This will have to be repeated at least 4 times in order to get all of the 4 middle layer edge pieces into place.

Step 3 -- Form cross on last layer

The first two layers should now be completely correct. From now on, turn the cube upside-down, so that the first face (white, in my example) is the D face. It will remain this way until the cube is complete. The reason for this is just to make the manipulations a bit easier to perform.

On my cube, green is opposite to white, so I will refer to the green face as being the new U face for our purposes. We must now try to form a green cross, out of the green center, and the four edge pieces that surround it.


There are 4 possibilities:

  • + All four pieces are correct, and you have green cross on the U face. Do nothing.
  • + Two adjacent edge pieces are correct. For example, the UF and UR piece have green on the top, forming a sort of L shape, with the center. The UL and UB pieces do not have green on the top. In this situation, hold the cube so that the UF and UR pieces have green on the top (as in the example earlier in this paragraph), and apply B U L U' L' B'.
  • + Two opposite edge pieces are correct, and the other two aren't. Let's say UR and UL are correct (this should make a green line down the middle of the U face). Apply B L U L' U' B'.
  • + No edge pieces have green on the top. Hold the cube any way (still keeping the green center on the top) and apply B L U L' U' B' F U R U' R' F' (for those of you who want to memorize the moves, you should realize that this is the same as doing the move in the third part of this section, then rotating the cube 180 degrees, and then applying the move in the second part of this section).

You should now have the bottom two layers all correct, as before, and a green cross (or whatever the color on your cube whose center is opposite to white is) on the top face.


IMPORTANT: If the bottom two faces are perfectly correct, and you have 1 or 3 edge pieces that show green on the top, then your cube is messed up. Somebody (maybe you!) took it apart (or changed the stickers around) at some point in time. Might as well take it all apart right now, reassemble it correctly and start again.

Step 4 -- Rotate U face edge pieces

You now have a green cross on the U face, but...these edge pieces may not be in the correct order. This step involves rotating them so that the can be lined up with their respective colors.

  • + If all 4 pieces are correct (the entire cube is correct except for four corner pieces on the top layer), then do nothing.
  • + If 1 piece is correct, then rotate the whole cube so that this piece is in the UL position (make sure green is still on the top). If the remaining 3 edge pieces need to be rotated clockwise, apply R2 D' U2 R' L F2 R L' D R2. If the pieces need to be rotated counter-clockwise, apply R2 D' R' L F2 R L' U2 D R2.
  • + If 2 "adjacent" edge pieces (by "adjacent" here I mean pairs such as UF and UL, or UB and UL, and not UF and UB, or UR and UL), then rotate the U face so that only 1 edge piece is correct, and follow that rule.
  • + If 2 opposite (i.e. not adjacent!) edge pieces are correct, then apply U or U' and follow the rule for 0 edge pieces correct.
  • + If 0 edge pieces are correct, turn the U face so that: for the UF piece (which can be any piece), the F side of that piece is the same color as the R face center. Now apply R2 D2 B2 D L2 F2 L2 F2 L2 F2 D' B2 D2 R2.

The four U face edge pieces should now be in the correct place. The cube should be all correct now except for the four corner pieces on the U face.

Step 5 -- Position U face corner pieces

Now we must move the corner pieces into the right places.

There are 3 possibilities:

  • + All 4 corner pieces are in the right place, although not necessarily rotated correctly. Do nothing.
  • + 1 corner piece is in the right place. Hold the cube so that it is in the UFR position. If the remaining three corner pieces need to be rotated clockwise, apply L' U R U' L U R' U'. If they need to be rotated counter-clockwise, apply U R U' L' U R' U' L.
  • + 0 corner pieces are in the right place. If they all need to go to opposite corners, apply R' B2 F R F' R' F R F' R' F R F' R' B2 R. If they need to go to adjacent corners, hold the cube so that UFR and UFL pieces need swapping, and so do the UBR and UBL pieces. Apply B L U L' U' L U L' U' L U L' U' B'.

Okay, now all of the corner pieces should be in the right place. We're almost there!

Step 6 -- Rotate corner pieces

Hold the cube so that an incorrectly rotated corner piece is in the UFR position. If it needs to be rotated clockwise, apply F D F' D' F D F' D'. If it needs to be rotated counter-clockwise, apply D F D' F' D F D' F'. Now (and this is extremely important) turn the U face only, so that the next incorrectly rotated corner piece is in the UFR position. Apply one of the above moves, depending on which way it needs rotating. Repeat if more than two corner pieces are incorrectly rotated. After all pieces are rotated, simply turn the U face and complete the cube.

This step may be confusing, simply because after just one corner piece is rotated the cube is in quite serious disarray. Just make certain that you move only the U face and it should work out fine. I'll give one example to show exactly what will happen, for a simple example: the UFR piece needs rotating clockwise, and the UBR piece needs rotating counter-clockwise. Do these moves and the cube will be complete F D F' D' F D F' D' U D F D' F' D F D' F' U'.

Note that there are only certain combinations of incorrectly rotated pieces. If your cube gets to a position where there is a situation other than one of these, then it has probably been taken apart by small green aliens, so I would recommend disassembling it and starting over.

  • + One piece needs rotating clockwise, one piece needs rotating counter-clockwise, other two are correct.
  • + Three pieces all need rotating clockwise, other one is correct.
  • + Three pieces all need rotating counter-clockwise, other one is correct.
  • + Two pieces need rotating clockwise, two pieces need rotating counter-clockwise.
  • + I was going to write "all corner pieces are correct" here, but I guess that would be obvious.

A Sphere Inside Out